![]() ![]() ![]() Well for one, Drake sure isn't a storyteller. You may wonder what the problem with this is. The first problem with the storyline is that the story is told through cut scenes which are narrated by Drake. The first few missions of the game set up the background of the story, and from there progresses in an extremely confusing manner. While this all appears to be a fairly interesting storyline, it doesn't take much time to realize this is not the case. Seeking justice, you are brought back to life by the Gods to avenge your fallen comrades. One day however, your gang is attacked by a mysterious rival group and your entire gang is slaughtered. In Drake of the 99 Dragons, you play as Drake, an assassin working for a Hong Kong gang known as the 99 Dragons. Welcome to the nightmare that is Drake of the 99 Dragons. Little did they know that they would bring a world of shame to the concept of cell-shading, and create an utter nightmare. The developers at Idol FX started with a dream. Faulty controls, a terrible storyline, low quality graphics, the list goes on. While at first look this game appears adequate, a minute of play will tell you otherwise. The idea was to create an interactive comic book, told through the eyes of an assassin named Drake. Following the lead of the recent hit XIII, Drake of the 99 Dragons attempts to add to the ever growing world of cell-shading. ![]()
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